Aftershock is a humanitarian crisis board game that explores the interagency cooperation needed to address the emergency and early recovery phase of a complex humanitarian crisis. Designed for 4-8 players, it can be played with fewer (even alone), or more (with players grouped into larger teams). Game play takes two hours.
It is set in the fictional country of Carana, but is loosely modeled on disasters such as the 2004 Indian Ocean tsunami and the 2010 Haiti earthquake. It has been used in university courses (McGill University, Texas State University), to train humanitarian personnel (Canadian Disaster and Humanitarian Response Training Program), for HADR training within the US military, and for pre-deployment training of peacekeepers and CIVPOL personnel (Centro Conjunto para Operaciones de Paz de Chile). Check it out today. (Thanks Caleb!)